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Showing posts with label Book Club. Show all posts
Showing posts with label Book Club. Show all posts

Sunday, March 10, 2013

Faith Erin Hicks joins Creators Workshop 3/12/13

On Tuesday March 12, 2013 at 8pm Eastern Time, we'll be discussing Friends with Boys with writer/artist Faith Erin Hicks during a Creators Workshop live, online Book Club session.

Friends with Boys is a coming-of-age tale with a spooky twist, about Maggie McKay, who, after an idyllic childhood of homeschooling with her mother and rough-housing with her older brothers, must face the outside world all on her own.

But that means facing high school first. And it also means solving the mystery of the melancholy ghost who has silently followed Maggie throughout her entire life.

Friends With Boys is a 211-page graphic novel published by First Second Books.

A free 20-page preview is available right here.

Faith Erin Hicks is a writer and artist in Halifax, Canada. Her first two graphic novels, Zombies Calling and The War at Ellsmere, were published by SLG Publishing. Most recently, she illustrated First Second’s Brain Camp. Hicks has three brothers and was homeschooled until high school, but has never seen a ghost.

Hicks began drawing comics and putting them on the internet in 1999. Since that time, she's drawn more than 1600 pages of comics including her first online comic, Demonology 101, The Adventures of Superhero Girl, and Nothing Can Possibly Go Wrong.

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We're looking forward to a great discussion!

There's still time to join us at the Creators Workshop before these live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


Wednesday, March 6, 2013

WORKSHOP GUEST: Karl Kerschl discusses design, self-publishing, and the role of music in his work

Recently, comics writer and artist Karl Kerschl joined the Creators Workshop for a Book Club discussion of his work on the web-comic The Abominable Charles Christopher.

The Abominable Charles Christopher tells the path of a shaggy man-beast, Charles Christopher, and the forest creatures and gods with whom he comes in contact.

Neil Gaiman has said of the story:

"To say it's like an unholy mash-up of Walt Kelly, Jeff Smith and Sumerian Mythology is true, but it misses the point completely. It is its own thing, and it does what comics do best: make a world and draw you into it."

Topics discussed during the session included...

Designing the Characters in Charles Christopher

"The look of Charles Christopher came very quickly," Kerschl said. "I think it's really a direct result of my influences. There's a big Miyazaki influence in the story, which I don't do on purpose, but I can't really help because I'm such a big fan of his storytelling."

For the rest of the characters, Kerschl said, "I don't do a lot of design. I set out to tell a funny story about a particular animal, and my process is to do a little bit of research about what that animal looks like, and then go for it."

He also noted that he does not set out to anthropomorphize his characters, but instead lets it come naturally.

"Any time you put an animal in a human setting, you can't help but anthropomorphize them a little, and give them human expressions to communicate their emotions to the reader."

The Advantages of Self-Publishing

Kerschl has self-published the print edition of Charles Christopher. During the session, a workshop member asked if he had considered going through a publisher. Kerschl noted that he was approached by several publishers, and has left the lines of communication open, but that he feels self-publishing holds several distinct advantages.

"Granted, I don't know too much about the publishing industry, but I have a lot of friends and peers who have published their creator-owned work through publishing companies, and they make almost nothing off of it," he said.

The advantage of publishers, for work that is already completed, is that they handle the printing and distribution costs, and work to get the material out to a wider audience. In Kerschl's case, he was able to handle the costs through pre-orders and early sales. And in turn, he keeps 100 percent of the book's profits.

"I'm the furthest thing from a business guy, but this is what made sense to me at the time, and it's still what makes sense to me."

Self-publishing also gives Kerschl a greater degree of control over the final product.

"I had a very specific idea of how I wanted that book to be treated, the presentation of it," he said. "I think I would have had a fight on my hand if I'd argued for a suede cover, and a gatefold, and all of that. It's a really expensive book to make."

The Role of Music in his Work

While discussing his influences, Kerschl brought up the topic of music, and the role it plays in his work. He noted that music helps him create the mood he's looking for, points him in a certain direction, and gives him new ideas for his work.

"More often than not, music will evoke certain scenes or ideas that I would not have thought of otherwise," Kerschl said. He noted that the first section of Charles Christopher was heavily influenced by Sigur Ros. Other influences he noted include Aimee Mann, Miyazaki film soundtracks and the Lord of the Rings soundtracks.

"Usually I'll have some kind of mood in mind, so I'll put together a playlist of mood-appropriate music and shuffle it," he added.

"And when something clicks with me I'll play the same few tracks over and over and over again. It's like I'm playing out a movie trailer in my head.

"This is how I work on everything, by the way; by putting on music that's appropriate, and letting the images kind of go through my head. They don't always make sense at first, but certain ones kind of click. I make a note of it and go from there. I don't know how it will fit, usually. I just think, okay, that's something I like, and maybe I can steer the ship in that direction."

Other topics discussed:

   * The genesis of Charles Christopher
   * The planning process for the web-comic
   * Switching between longer arcs and one-off strips
   * Servicing such a large and beloved cast
   * The different reading experiences of web-comics vs. printed books
   * His script process, and how it's changed over the years
   * Marketing and promoting a web-comic
   * How much of the end Kerschl already has in mind
   * Advice for other creators, and things he wished he had known
   * And many more

Creators Workshop Book Club sessions are held throughout the year, featuring guest writers and artists discussing the craft and art of comics, as well as the business side of things. Additional live Workshop sessions take place every month, giving members real-world knowledge that will help them succeed in their comics career.

There's still plenty of time to sign up before the next session. We hope to see you there.

-- Posted by Paul Allor

Monday, March 4, 2013

In March - Faith Erin Hicks joins Creators Workshop; Andy Schmidt discusses comic art storytelling & dynamics!

In March, we'll have two great live, online sessions at the Creators Workshop: a Book Club discussion of Friends with Boys with writer/artist Faith Erin Hicks...

AND a Workshop session with former Marvel and IDW Editor Andy Schmidt discussing "Comic Art: Storytelling & Dynamics."

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On Tuesday March 12, 2013 at 8pm Eastern Time, we'll be discussing Friends with Boys with writer/artist Faith Erin Hicks .

Friends with Boys is a coming-of-age tale with a spooky twist, about Maggie McKay, who, after an idyllic childhood of homeschooling with her mother and rough-housing with her older brothers, must face the outside world all on her own.

But that means facing high school first. And it also means solving the mystery of the melancholy ghost who has silently followed Maggie throughout her entire life.

Friends With Boys is a 211-page graphic novel published by First Second Books.

A free 20-page preview is available right here.

Faith Erin Hicks is a writer and artist in Halifax, Canada. Her first two graphic novels, Zombies Calling and The War at Ellsmere, were published by SLG Publishing. Most recently, she illustrated First Second’s Brain Camp. Hicks has three brothers and was homeschooled until high school, but has never seen a ghost.

Hicks began drawing comics and putting them on the internet in 1999. Since that time, she's drawn more than 1600 pages of comics including her first online comic, Demonology 101, The Adventures of Superhero Girl, and Nothing Can Possibly Go Wrong.

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Then, on Tuesday, March 26, 2013 at 9pm Eastern Time, we'll have a nuts and bolts comic craft discussion with Andy Schmidt!

Andy will be reviewing artwork -- both classic and more recent -- and discussing what works and what doesn't for comics storytelling.

This will be a session of great value to BOTH artists and writers!

Andy is a former Senior Editor at IDW Publishing, a former Editor at Marvel Comics, and writer of such comics as 5 Days to Die and Challenger Deep.

Andy worked with nearly every major character in the Marvel pantheon during his time there, and edited titles such as X-Men, X-Factor, Alias, Secret War, and the Annihilation saga. At IDW, Andy oversaw both the Transformers and GI Joe franchises.

Andy is also the founder of Comics Experience, which he launched to help educate people who want to make comics, work in the comics industry, or just want to know more about the fantastic medium of comics.

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We're looking forward to two great discussions!

There's still time to join us at the Creators Workshop before these live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


Tuesday, February 26, 2013

CE alum Paul Allor's "Strange Nation" to be published by Action Lab Entertainment!

Comics Experience alum and staff member Paul Allor recently announced his first creator-owned mini-series, with artist Juan Romera.

Strange Nation, a four-issue mini-series, will launch later this year through Action Lab Entertainment.

But before that, an advance copy of issue #1 will be available from Paul at Emerald City Comic Con and Fabletown and Beyond.

According to Action Lab, Strange Nation is a madcap tale of tabloid myths. The story stars Norma Park, a reporter who discovers a bizarre conspiracy, tying together aliens, Sasquatch and mad scientists.

The book is already receiving great advance reviews, including this one from Multiversity Comics! You can also read an interview with Paul and see more pages over on CBR's Robot 6.

Paul is a graduate of the Comics Experience writing, lettering and editing classes, and is a longtime member of the Creators Workshop.

His previous works include Clockwork, Vol. 1, a collection of five-page comics, many of them workshopped through Comics Experience; Orc Girl, a one-shot with artist Thomas Boatwright; and Teenage Mutant Ninja Turtles: Fugitoid, a one-shot for IDW Publishing.

Congrats to Paul and Juan on this upcoming mini-series!


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Thursday, February 14, 2013

Bill Willingham on Navigating the Business Side of Comics

Legendary comics creator Bill Willingham joined the Comics Experience Creators Workshop recently, to talk about his nearly-thirty-year career in the comics industry.

In addition to discussing the craft and art of comics, Willingham also offered advice on navigating the business side of the comics industry, including dealing with publishers.

"It's a tough business, being in business with publishers," Willingham said, "because they want something, and it's probably different than you want."

Understand the nature of contracts

Willingham noted that most contracts are designed to protect the publisher, rather than the creator. Anytime one party is paying another, they will feel the right to set the rules and control the terms.

As a result, he said "your obligations to them are carved in stone, and you'd better adhere. Whereas their contributions to you in that same document are kind of treated as helpful suggestions that they should probably get around to someday if they have a little extra time and some loose change in their pockets."

Understand your role

Willingham said it's important to remember, when working as a freelance comics creator, that you are not a full-time employee of the publisher.

"I have to sometimes remind publishers that I'm a freelance writer," he said. "I'm not working for them, we're working together, and what I bring to the table is valuable."

At the same time, he said, you should conduct yourself in a professional manner, and remember why you entered into this business relationship.

"Be a businessman," he said. "Be a polite businessman. Be firm. Learn how to count your money. Learn how to husband your resources, and know that you're the one that needs to get the book out there. Treat your publisher as a method of doing that.

"If your publisher is a black-hearted pirate – and there's been a few – find a way to disengage and go somewhere else."

Understand the consequences of your actions

In conclusion, Willingham noted that if you do have problems with your publisher, and find yourself going head-to-head with them over a business dispute, "you'd better be creative in the way that you enforce it."

The reason, he said, is that conflicts often lead to delayed or cancelled books. And if that happens, the blame is likely to fall on you.

"Readership and comic shops and all the people waiting on your comic book to come out, they will never assume, 'well the publisher must be doing some shady stuff that's causing this book to not come out,'" Willingham said. "'No, it's 'the artist is lazy, the problem must be with him.'

"You always, always lose that argument with the public. So don't make your ongoing fight with the publisher the battleground on which your readers lose."

Other topics discussed by Willingham include:

* How he got started in the comics industry
* His origins as a comics artist, and how he transitioned to writing
* The grueling pace of a professional comics artist, and how to prepare for it
* How Willingham's work habits have changed over the years
* Collaborating with artists, and how it changes from artist to artist
* The importance of working on projects you love
* How technology has made it easier to break in if you don't live in New York
* Why there are so many gritty and decadent super-hero comic books
* Writing Big Two comics, and working with the continuity of other titles
* Working at Vertigo, and what he feels the publisher looks for in new creators
* How Fables developed over the years, and the amount of plot that was planned out from the beginning
* The development of Fables' prose spin-offs
* The creative process for Fables' covers
* Working with public domain characters, and how closely he hews to the origins of Fables characters
* The upcoming Fabletown and Beyond, and how it came about
* The importance of Mythic Fiction, and where Willingham thinks the genre is headed
* And many more

Creators Workshop Book Club sessions take place every few months, featuring guest writers and artists discussing the craft and art of comics, as well as the business side of things. Additional live Workshop sessions take place every month, giving members real-world knowledge that will help them succeed in their comics career.

There's still plenty of time to sign up before the next session. We hope to see you there.

-- Posted by Paul Allor

Saturday, February 9, 2013

Special Guests DeConnick & Amanat join the Creators Workshop on 2/19/13!

On next Tuesday February 19, 2013 at 9pm Eastern Time, we'll be discussing Captain Marvel with writer Kelly Sue Deconnick and Marvel editor Sana Amanat during a Comics Experience Book Club live, online session. [Please note rescheduled date.]

In Captain Marvel, the "mightiest" of Earth's Mightiest Heroes is back! Ace pilot. Legendary Avenger. One hundred percent pure bad-^&*. Carol Danvers has a new name, a new mission - and all the power she needs to make her own life a living hell. Witness Captain Marvel in blazing battlefield action that just may change the course of history!

Kelly Sue has worked in the comic book industry for the last decade, writing comics for Marvel such as Osborn: Evil Incarcerated, Rescue, and Sif, as well as Richard Castle's Deadly Storm, with co-writer Brian M. Bendis, for Marvel & ABC.

She also has adapted many manga titles into English, including the English scripts for Kare First Love, Black Cat, Sexy Voice and Robo, and Blue Spring. She lives in Portland with her husband, writer Matt Fraction, and their kids.

Sana was an editor at Virgin Comics, before joining Marvel Comics to edit their "Ultimates" line in 2009.

Recently, she has edited Marvel titles such as Hawkeye, Castle, Dark Tower, Ultimate Comics Spider-Man, Ultimate Comics Iron Man, and Ultimate Comics Ultimates as well as Captain Marvel. She was educated at Columbia University and resides in New York City.

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We're looking forward to a great discussion with our guests!

There's still time to join us at the Creators Workshop before these live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook




Wednesday, February 6, 2013

Gelatt, Crook, Beaton discuss pacing in Oni's PETROGRAD

The creators of the Oni Press graphic novel Petrograd joined the Comics Experience Creators Workshop recently, for a wide-ranging Book Club discussion covering every aspect of the book's creation.

Petrograd tells the tale of a reluctant British spy stationed in the heart of the Russian empire during the first World War who is handed the assignment of orchestrating the death of the mad monk Grigori Rasputin -- the Tsarina's most trusted adviser and the surrogate ruler of the nation.

During the session, writer Phil Gelatt, artist Tyler Crook, and editor Jill Beaton discussed the deliberate pace and intricate plotting of Petrograd. The story unfolds slowly, and has less overt action than many comics. Gelatt acknowledged that early in the process, he was unsure how readers would react.

"I definitely remember saying to Tyler many, many times, I worry that we're being boring," Gelatt said. "Not because of his artwork, but because of that deliberate pacing. My huge fear for the book was that I hadn't made it gripping enough; that there weren't enough punches, that there wasn't enough violence, before we get to the actual murder (of Rasputin). So I'm glad that the pacing has hit a chord with some readers."

Beaton noted that this pacing was one of the things she appreciated about the project.

"It had that feel of Russian literature to me, and I adored that about this book," she said. "Those silent patches, and it had those periods where the characters are just so quiet, and it was beautiful.

If (Gelatt) had tried to throw more punches in, I would have been very mad."

Crook described Petrograd as being "a large story, with a clear and simple story arc." The story centers around the assassination of Rasputin, and most of the book is a slow build up to that point.

But "simple" does not mean "simplistic." Petrograd drops readers into a dense thicket of characters, each with their own factions and motivations. The slower pace gave Gelatt and Crook time to develop each of these characters, and delve into the complexities of the story.

"I tried to let it be complicated in the way that I thought it should be complicated," Gelatt said.

Crook said he wishes more comics would unfold at a more deliberate pace, and give their stories the space they need.

"That's one of my big criticisms of contemporary storytelling," he said. "They always feel like the reader has to be punched in the face in the first two seconds or they won't keep reading it. I'm sick of getting punched in the face in the first two seconds. I'd rather see a variety of stories being told, and let things develop naturally once in a while."

Other topics discussed included, among others:

* The pitch process for the book
* How the design of the book developed
* Script mechanics, and whether the script was finished before the art began
* Research, for both Gelatt's script and Crook's art
* Marketing the book
* The length of time from receiving a greenlight to being published
* How Gelatt and Crook resolved disagreements

Creators Workshop Book Club sessions take place regularly, featuring guest writers and artists discussing the craft and art of comics, as well as the business side of things. Additional live Workshop sessions take place every month, giving members real-world knowledge that will help them succeed in their comics career.

There's still plenty of time to sign up before the next session. We hope to see you there.

-- Posted by Paul Allor

Monday, January 28, 2013

DeConnick, Amanat, Brisson -- All February Guests on the Creators Workshop!

In February, we'll have two great live, online sessions at the Creators Workshop: a Book Club discussion of Captain Marvel with writer Kelly Sue Deconnick, and Marvel editor Sana Amanat...

AND a Workshop session with Ed Brisson discussing the crafts of writing and lettering, as well as his experiences working with Image and on his new mini-series, Comeback!
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On Tuesday February 12, 2013 at 9pm Eastern Time, we'll be discussing Captain Marvel with writer Kelly Sue Deconnick and Marvel editor Sana Amanat.

In Captain Marvel, the "mightiest" of Earth's Mightiest Heroes is back! Ace pilot. Legendary Avenger. One hundred percent pure bad-^&*. Carol Danvers has a new name, a new mission - and all the power she needs to make her own life a living hell. Witness Captain Marvel in blazing battlefield action that just may change the course of history!

Kelly Sue has worked in the comic book industry for the last decade, writing comics for Marvel such as Osborn: Evil Incarcerated, Rescue, and Sif, as well as Richard Castle's Deadly Storm, with co-writer Brian M. Bendis, for Marvel & ABC.

She also has adapted many manga titles into English, including the English scripts for Kare First Love, Black Cat, Sexy Voice and Robo, and Blue Spring. She lives in Portland with her husband, writer Matt Fraction, and their kids.

Sana was an editor at Virgin Comics, before joining Marvel Comics to edit their "Ultimates" line in 2009.

Recently, she has edited Marvel titles such as Hawkeye, Castle, Dark Tower, Ultimate Comics Spider-Man, Ultimate Comics Iron Man, and Ultimate Comics Ultimates as well as Captain Marvel. She was educated at Columbia University and resides in New York City.

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Then, on Tuesday, February 26, 2013 at 9pm Eastern Time, we'll be joined by writer/letterer Ed Brisson!

By day, Ed is a professional comic book letterer. He has lettered numerous comic books, including recent titles from Image such as Debris, Hell Yeah, Peter Panzerfaust, Prophet and The Secret History of D.B. Cooper.

By night, he hones his craft as a writer, on projects like his online crime comic series, Murder Book, which was nominated for a 2011 Joe Shuster Award, and his new miniseries from Image/Shadowline, Comeback.

Comeback is a 5 issue mini-series which debuted in November 2012. It tells a tale about a company called Reconnect that can bring back a lost loved by going back into the past. But since time travel is illegal, it comes with a high cost. And when one team member finds himself on the run, he could end up trapped in the past or potentially, dead.

Ed has been creating comics in one form or another since the early 90's and currently lives just outside of Vancouver, BC with his wife and daughter.

We'll be discussing the crafts of writing and lettering with Ed, as well as his experiences working with Image and on his new mini-series!

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We're looking forward to two great discussions with our guests!

There's still time to join us at the Creators Workshop before these live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


Saturday, January 12, 2013

Bechko, Hardman, Pleban Join Creators Workshop 1/15/13!

This Tuesday January 15, 2013 at 9pm Eastern Time, we'll be holding a Book Club discussion on Betrayal of the Planet of the Apes with special guests writer Corinna Bechko, co-writer and artist Gabriel Hardman, and Editor Dafna Pleban.

Betrayal of the Planet of the Apes is set just before the original Charlton Heston film in the classic Apes continuity, and has been described as "Doctor Zaius: Year One."

The story is a sci-fi political thriller loaded with action and adventure.

Corinna Bechko is a writer of both comics and prose (Heathentown, Exile on the Planet of the Apes) who can't shake her zoology background.

Gabriel Hardman has drawn Hulk and Agents of Atlas for Marvel Comics as well as Heathentown for Image/Shadowline. He is an accomplished motion picture illustrator whose credits include Spider-Man 3, X2: X-Men United, Superman Returns, and Inception.

Dafna Pleban is an Editor at BOOM! Studios over the Planet of the Apes line, as well as other titles such as The Hypernaturals and Dracula: The Company of Monsters.

Corinna and Gabriel are currently co-writing Planet of the Apes: Cataclysm, with Dafna on edits at BOOM! Studios.

Corinna and Gabriel are also collaborating on their new creator-owned project, Station to Station, which began in Dark Horse Presents #19, and features San Francisco under assault by giant monsters!

We're looking forward to a great Book Club discussion with our guests!

There's still time to join us at the Creators Workshop before these live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


Sunday, January 6, 2013

Bechko, Hardman, Pleban, Sable & Azaceta - ALL Upcoming Guests on the Creators Workshop!

In January, we'll have two great live, online sessions at the Creators Workshop: a Book Club discussion of Betrayal of the Planet of the Apes with Corinna Bechko, Gabriel Hardman, and Dafna Pleban...

AND a Workshop session with writer Mark Sable and artist Paul Azeceta on their collaboration on Graveyard of Empires and on other titles from Marvel and Image!
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On Tuesday January 15, 2013 at 9pm Eastern Time, we'll be discussing Betrayal of the Planet of the Apes with writer Corinna Bechko, co-writer and artist Gabriel Hardman, and Editor Dafna Pleban.

Betrayal of the Planet of the Apes is set just before the original Charlton Heston film in the classic Apes continuity, and has been described as "Doctor Zaius: Year One."

The story is a sci-fi political thriller loaded with action and adventure.

Corinna Bechko is a writer of both comics and prose (Heathentown, Exile on the Planet of the Apes) who can't shake her zoology background.

Gabriel Hardman has drawn Hulk and Agents of Atlas for Marvel Comics as well as Heathentown for Image/Shadowline. He is an accomplished motion picture illustrator whose credits include Spider-Man 3, X2: X-Men United, Superman Returns, and Inception.

Dafna Pleban is an Editor at BOOM! Studios over the Planet of the Apes line, as well as other titles such as The Hypernaturals and Dracula: The Company of Monsters.

Corinna and Gabriel are currently co-writing Planet of the Apes: Cataclysm, with Dafna on edits at BOOM! Studios. Corinna and Gabriel are also collaborating on their new creator-owned project, Station to Station, which began in Dark Horse Presents #19, and features San Francisco under assault by giant monsters!

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Then, on Tuesday, January 22, 2013 at 9pm Eastern Time, we'll be joined by writer Mark Sable and artist Paul Azaceta!

Mark and Paul will be discussing their many collaborations together, including Graveyard of Empires from Image. In that book, set in Afghanistan, Marines face a never-ending onslaught of Taliban. But even hell can get worse. The dead come back to life, and only together can both sides of today’s conflict survive tomorrow’s undead assault.

In addition to Graveyard, Mark and Paul have also collaborated on What If? Spider-Man from Marvel and Grounded from Image. Join us for a discussion on collaboration and more!

Mark Sable is also the writer of Batman: Two-Face: Year One, Supergirl and Teen Titans Spotlight: Cyborg for DC, and the creator-owned Unthinkable for BOOM! Studios. He is a writer for both stage and screen (big and small).

Paul Azaceta is an artist who has also worked on numerous other popular properties including the Amazing Spider-Man, B.P.R.D., Daredevil, and Potter's Field with writer Mark Waid.
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We're looking forward to two great discussions with our guests!

There's still time to join us at the Creators Workshop before these live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


Thursday, January 3, 2013

Ryan Browne on lessons learned producing a daily webcomic

Comics artist and writer Ryan Browne joined the Comics Experience Creators Workshop recently, and discussed his work on Blast Furnace, a wacky, action-filled web-comic which was recently released in print.

During the session, Browne shared some lessons from his experience working on Blast Furnace.



Make each page a good reading experience

Browne said that while writing Blast Furnace, he tried to have at least one joke on every page, and to make every page a satisfying reading experience.

If a reader is only looking at a few pages a week, then "a super-decompressed story where two people are having a conversation that lasts six pages is not really gonna fly," Browne said. "It works if you're reading it when it's all done, but if you're reading it week to week, it doesn't. So I need a beginning, middle and end to every page."

As a result, Browne said, Blast Furnace's scenes "last about two pages at the most."

Embrace the nature of your story

Going in, Browne planned to do one page of Blast Furnace a day, and work on it for only one hour, without mapping the plot out in advance. It started as the story of a recreational thief (named Blast Furnace), but quickly evolved into a complex web of stories and characters, with a byzantine story structure that featured flashbacks within flashbacks within flashbacks.

Rather than fighting against this unconventional structure, Browne said he embraced it.

"I knew it was going to be unfocused to begin with, so I decided to just celebrate how unfocused it was, and go for it," Browne said. "I kind of make a joke out of how unfocused it was, so you would read it and go, 'I don't even know where I am anymore.' No storyline is getting wrapped up, every single story is just becoming more and more unraveled and expanded."

When you're stuck, keep going

I think I have ideas, and when I realize they don't totally work, I just find a different way to use them. I didn't really veto any ideas or any bad jokes, because I knew that I had so many pages.

"Quite frequently I didn't know where I was going," Browne said. "I got stuck all the time, and my cure for getting stuck was to just start doing it."

"If I get stuck in a scene I'll just kill it," Browne said. "I'll go into a flashback, or someone will get hit from something off-screen, and we're on to the next thing."



Other topics discussed by Browne included:

* How he got his start in comics
* His creative process
* Designing Blast Furnace's characters on the page
* The Coen Brothers film The Hudsucker Proxy, and how it influenced Blast Furnace's storytelling
* Any ideas you had that were TOO outlandish for you?
* Using up ideas/throw-away jokes
* The importance of making your own comics, and making them good
* Promotion, and generating revenue from creator-owned work

Those interested in seeing more of Browne's work can check out his other web-comic, God Hates Astronauts. Browne also illustrated the IDW Publishing mini-Series Smoke and Mirrors, written by Mike Costa and Jon Armstrong. He is currently illustrating issue #10 of the Image Comics ongoing The Manhattan Projects, written by Jonathan Hickman and set for release in January.

Comics Experience Creators Workshop sessions take place every month, giving members real-world knowledge that will help them succeed in their comics career. Additionally, the monthly Creators Workshop Book Club sessions feature guest writers and artists discussing the craft and art of comics, as well as the business side of things.

There's still plenty of time to sign up before the next session. We hope to see you there.

--Posted by Paul Allor


Monday, December 10, 2012

Chris Roberson joins Creators Workshop on 12/11/12!

On December 11, 2012 at 10pm Eastern Time, our live, online guest at the Creators Workshop Book Club will be writer Chris Roberson, discussing Memorial published by IDW.

Chris Roberson's writings include numerous short stories and novels, such as Here, There & Everywhere, as well as the comic book series Memorial, Cinderella: From Fabletown With Love and I, Zombie.

Along with his business partner and spouse Allison Baker, he is the publisher of MonkeyBrain Books, an independent publishing house specializing in genre fiction and nonfiction genre studies.

In 2012, Monkeybrain launched a new creator-owned digital comics line, Monkeybrain Comics, which is distributed by comiXology. MonkeyBrain features the work of many top creators including Kurt Busiek, Colleen Coover, Steve Leiber, Brandon Seifert, and Paul Tobin to name only a few.

Chris has been a finalist for the World Fantasy Award four times, twice a finalist for the John W. Campbell Award for Best New Writer, and four times for the Sidewise Award for Best Alternate History, winning twice.

Memorial, published by IDW, is the story of Em, a young woman who arrives at a hospital with no memory of her past. A year later, she has rebuilt her life, only to find her existence is thrown into turmoil after she inherits a magical shop and is drawn into a supernatural conflict.

ComicBook.com has described the book as "ambitious, brilliant storytelling" and Broken Frontier said "Chris Roberson has built a magical world that can compete with some of the industry's best."

We look forward to our discussion with Chris!

There's still time to join us at the Creators Workshop before this live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


Monday, November 26, 2012

Chris Roberson and Dirk Manning - Upcoming Guests on the Creators Workshop!

In December, we'll have two great live, online sessions at the Creators Workshop: a Book Club discussion of Memorial with writer Chris Roberson...

AND a Workshop session with Dirk Manning on his writing, including Nightmare World from Image/Shadowline, and his new book on making comics, Write or Wrong!

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On December 11, 2012 at 10pm Eastern Time, we'll be discussing Memorial with writer Chris Roberson.

Chris Roberson's writings include numerous short stories and novels, such as Here, There & Everywhere, as well as the comic book series Memorial, Cinderella: From Fabletown With Love and I, Zombie.

Along with his business partner and spouse Allison Baker, he is the publisher of MonkeyBrain Books, an independent publishing house specializing in genre fiction and nonfiction genre studies.

In 2012, Monkeybrain launched a new creator-owned digital comics line, Monkeybrain Comics, which is distributed by comiXology. MonkeyBrain features the work of many top creators including Kurt Busiek, Colleen Coover, Steve Leiber, Brandon Seifert, and Paul Tobin to name only a few.

Chris has been a finalist for the World Fantasy Award four times, twice a finalist for the John W. Campbell Award for Best New Writer, and four times for the Sidewise Award for Best Alternate History, winning twice.

Memorial, published by IDW, is the story of Em, a young woman who arrives at a hospital with no memory of her past. A year later, she has rebuilt her life, only to find her existence is thrown into turmoil after she inherits a magical shop and is drawn into a supernatural conflict.

ComicBook.com has described the book as "ambitious, brilliant storytelling" and Broken Frontier said "Chris Roberson has built a magical world that can compete with some of the industry's best."

We look forward to our discussion with Chris!

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Then, on Tuesday, December 18, 2012 at 9pm Eastern Time, we'll be joined by writer Dirk Manning!

Dirk is the writer/creator of Nightmare World published by Image Comics, Tales of Mr. Rhee, and Love Stories About Death.

Dirk is also the writer of a popular Newsarama column for comic creators. The column, Write or Wrong was recently collected into book form.

For over five years Dirk Manning’s column has provided aspiring writers with candid advice, anecdotes and inspiration about how to successfully meet artists, create comics, and get them published. Dirk has collected key columns from the series with each installment personally revisited in preparation for the book’s release.

Write or Wrong: A Writer’s Guide to Creating Comics is an invaluable tool for anyone seeking to create comics, improve their knowledge of the industry and the craft, and/or be simultaneously entertained and informed.

Dirk's Nightmare World began life as a popular horror web comic, which was later collected into three trade paperbacks by Image/Shadowline. The short stories -- done with a variety of talented artists -- delve into a world of ghostly lovers, demonic abductors, vengeful victims, and sexy Cthulhu priestesses. The loosely connected stories weave an epic tale of a world not unlike our own, where nothing is as it seems.

Dirk has also written comic work for Zenescope Comics, Tara Normal, Shakespeare Shaken, and more. In 2011 he was approached by Blackbox TV to write a short film for the franchise, resulting in The Hunger, which is currently available for viewing on YouTube.

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We're looking forward to great discussions with Chris and Dirk!

There's still time to join us at the Creators Workshop before these two live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


Monday, November 12, 2012

Karl Kerschl Joins Creators Workshop Tomorrow Night (11/13)!

On November 13, 2012 at 9pm Eastern Time, we'll be discussing The Abominable Charles Christopher with Karl Kerschl.

Karl Kerschl has been drawing comics professionally for 15 years. He has worked on Superman, The Flash and the Teen Titans, among other heroic things, and has also published collections of his weekly webcomic, The Abominable Charles Christopher, the second volume of which is now available. He lives in Montréal with his wife and his cat, Jacques Cousteau.

The Abominable Charles Christopher tells the path of a shaggy man-beast, Charles Christopher, and the forest creatures and gods with whom he comes in contact.


Neil Gaiman has said of the story:

"To say it's like an unholy mash-up of Walt Kelly, Jeff Smith and Sumerian Mythology is true, but it misses the point completely. It is it own thing, and it does what comics do best: make a world and draw you into it."

The story has won the Shuster Award for Best Canadian Webcomic in 2010, and the Eisner Award for Best Digital Comic in 2011. It updates weekly at www.abominable.cc.

Volume 1 and Volume 2 print collections are also available.

We're looking forward to a great discussion with Karl!

There's still time to join us at the Creators Workshop before the live session. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Monday, November 5, 2012

Karl Kerschl and Justin Jordan - Upcoming Guests on the Creators Workshop!

In November, we'll have two great live, online sessions at the Creators Workshop: a Book Club discussion of The Abominable Charles Christopher with creator Karl Kerschl...

AND a Workshop session with writer Justin Jordan on his writing, including The Strange Talent of Luther Strode from Image, Team 7 from DC Comics, and Shadowman from Valiant!

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On November 13, 2012 at 9pm Eastern Time, we'll be discussing The Abominable Charles Christopher with Karl Kerschl.

Karl Kerschl has been drawing comics professionally for 15 years. He has worked on Superman, The Flash and the Teen Titans, among other heroic things, and has also published collections of his weekly webcomic, The Abominable Charles Christopher, the second volume of which is now available. He lives in Montréal with his wife and his cat, Jacques Cousteau.

The Abominable Charles Christopher tells the path of a shaggy man-beast, Charles Christopher, and the forest creatures and gods with whom he comes in contact.


Neil Gaiman has said of the story:

"To say it's like an unholy mash-up of Walt Kelly, Jeff Smith and Sumerian Mythology is true, but it misses the point completely. It is it own thing, and it does what comics do best: make a world and draw you into it."

The story has won the Shuster Award for Best Canadian Webcomic in 2010, and the Eisner Award for Best Digital Comic in 2011. It updates weekly at www.abominable.cc.

Volume 1 and Volume 2 print collections are also available.

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Then, on Tuesday, November 20, 2012 at 9pm Eastern Time, we'll be joined by writer Justin Jordan!

Justin is the co-creator and writer of the hit Image comic book The Strange Talent of Luther Strode.

Luther Strode was a six-issue mini-series following the tale of an average teenager who orders The Hercules Method, a bodybuilding course advertised in a comic book, that promised to make a man of him. But it didn’t just make him a man, it made him a super man!

Comics Bulletin called Luther Strode "...a magnum opus of guts, gore and ultra-violence hanging within the frame of morality."

And CBR said it was an "...awesome, nasty, gripping, crazy, fun comic...by the kind of new voices that comics needs, an energetic infusion of raw talent."

A sequel, The Legend of Luther Strode, hits comic shops in December from Image Comics.

Justin lives in the wilds of Pennsylvania, and has worked as everything from a lumberjack to a librarian.

He says he's settled on writing because "...it doesn't require an axe, which was a flaw in both lumberjackery and librarianhood."

In addition to Luther Strode, his comics work has appeared in more than a dozen anthologies.

The success of the Luther Strode series has led Justin to writing gigs with both DC Comics (Team 7) and Valiant Entertainment (Shadowman).

His work on Team 7 garnered a story and special preview on USA Today, which can be viewed right here.

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We're looking forward to great discussions with Karl and Justin!

There's still time to join us at the Creators Workshop before these two live sessions. We hope to see you there.


If you want to make comics, write or draw comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook


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