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Showing posts with label self-publishing. Show all posts
Showing posts with label self-publishing. Show all posts

Wednesday, March 6, 2013

WORKSHOP GUEST: Karl Kerschl discusses design, self-publishing, and the role of music in his work

Recently, comics writer and artist Karl Kerschl joined the Creators Workshop for a Book Club discussion of his work on the web-comic The Abominable Charles Christopher.

The Abominable Charles Christopher tells the path of a shaggy man-beast, Charles Christopher, and the forest creatures and gods with whom he comes in contact.

Neil Gaiman has said of the story:

"To say it's like an unholy mash-up of Walt Kelly, Jeff Smith and Sumerian Mythology is true, but it misses the point completely. It is its own thing, and it does what comics do best: make a world and draw you into it."

Topics discussed during the session included...

Designing the Characters in Charles Christopher

"The look of Charles Christopher came very quickly," Kerschl said. "I think it's really a direct result of my influences. There's a big Miyazaki influence in the story, which I don't do on purpose, but I can't really help because I'm such a big fan of his storytelling."

For the rest of the characters, Kerschl said, "I don't do a lot of design. I set out to tell a funny story about a particular animal, and my process is to do a little bit of research about what that animal looks like, and then go for it."

He also noted that he does not set out to anthropomorphize his characters, but instead lets it come naturally.

"Any time you put an animal in a human setting, you can't help but anthropomorphize them a little, and give them human expressions to communicate their emotions to the reader."

The Advantages of Self-Publishing

Kerschl has self-published the print edition of Charles Christopher. During the session, a workshop member asked if he had considered going through a publisher. Kerschl noted that he was approached by several publishers, and has left the lines of communication open, but that he feels self-publishing holds several distinct advantages.

"Granted, I don't know too much about the publishing industry, but I have a lot of friends and peers who have published their creator-owned work through publishing companies, and they make almost nothing off of it," he said.

The advantage of publishers, for work that is already completed, is that they handle the printing and distribution costs, and work to get the material out to a wider audience. In Kerschl's case, he was able to handle the costs through pre-orders and early sales. And in turn, he keeps 100 percent of the book's profits.

"I'm the furthest thing from a business guy, but this is what made sense to me at the time, and it's still what makes sense to me."

Self-publishing also gives Kerschl a greater degree of control over the final product.

"I had a very specific idea of how I wanted that book to be treated, the presentation of it," he said. "I think I would have had a fight on my hand if I'd argued for a suede cover, and a gatefold, and all of that. It's a really expensive book to make."

The Role of Music in his Work

While discussing his influences, Kerschl brought up the topic of music, and the role it plays in his work. He noted that music helps him create the mood he's looking for, points him in a certain direction, and gives him new ideas for his work.

"More often than not, music will evoke certain scenes or ideas that I would not have thought of otherwise," Kerschl said. He noted that the first section of Charles Christopher was heavily influenced by Sigur Ros. Other influences he noted include Aimee Mann, Miyazaki film soundtracks and the Lord of the Rings soundtracks.

"Usually I'll have some kind of mood in mind, so I'll put together a playlist of mood-appropriate music and shuffle it," he added.

"And when something clicks with me I'll play the same few tracks over and over and over again. It's like I'm playing out a movie trailer in my head.

"This is how I work on everything, by the way; by putting on music that's appropriate, and letting the images kind of go through my head. They don't always make sense at first, but certain ones kind of click. I make a note of it and go from there. I don't know how it will fit, usually. I just think, okay, that's something I like, and maybe I can steer the ship in that direction."

Other topics discussed:

   * The genesis of Charles Christopher
   * The planning process for the web-comic
   * Switching between longer arcs and one-off strips
   * Servicing such a large and beloved cast
   * The different reading experiences of web-comics vs. printed books
   * His script process, and how it's changed over the years
   * Marketing and promoting a web-comic
   * How much of the end Kerschl already has in mind
   * Advice for other creators, and things he wished he had known
   * And many more

Creators Workshop Book Club sessions are held throughout the year, featuring guest writers and artists discussing the craft and art of comics, as well as the business side of things. Additional live Workshop sessions take place every month, giving members real-world knowledge that will help them succeed in their comics career.

There's still plenty of time to sign up before the next session. We hope to see you there.

-- Posted by Paul Allor

Tuesday, November 8, 2011

WORKSHOP GUESTS: Comics Retailers Give Advice to New Creators

On October 25, 2011, two comic shop retailers joined the live, online Creators Workshop to discuss all aspects of the comic business with our community members.

Our guests were Patrick Brower of Challengers Comics in Chicago, Illinois and Shawn Hilton of Comics Cubed in Kokomo, Indiana.

Workshop members enjoyed a wide-ranging discussion, covering everything from the performance and impact of DC's "New 52" initiative to how the shops determine order quantities each month.



One very interesting aspect of the conversation was their advice for new creators trying to encourage ordering of creator-owned and/or self-published titles by comic shops.

Here's a few key tips that Patrick and Shawn offered at the live Workshop:
1. Description: Make your description in Diamond Previews clear and make it descriptive! This is your chance to convince the person ordering for the shop that your book is something they, and by extension, their customers, will want to read. But don't overwhelm them with text in an advertisement, for example. They have a lot of material to go through in Previews each month, so keep it concise!

2. Artwork: Show a cover that represents what's inside the book, or else show an interior page. If the cover is by someone who had nothing to do with the interior, the shop won't know what's inside, and may have to pass.

3. Direct Contact: A personal touch never hurts, such as a quick, concise email from the creator with links to a website or a preview of the book. If you make it easy on the shop owner, they may decide to order if they like what they see.

4. Loglines: A catchy phrase that sums up the book may help the comic shop tell which, if any, of their customers might be interested in your story. Pretend it's a movie pitch and your words have to "sell" the book in seconds.

5. Previews Code: Put your Previews order code on everything -- your website, Facebook, your postcards. Make it easy for your potential customers and the retailers to pre-order your book.
This is just a sampling of the tips provided by Shawn and Patrick. A recording of the entire discussion will be available to Workshop members for a few weeks. In fact, one Workshop member, while viewing the session, commented on the forums, "Watching the recording now. It's like gold. Thanks for bringing these guys!" So it's not too late for you to check out the full session, too!

The next two live sessions will feature a discussion of Skullkickers, Volume 1 with writer Jim Zubkavich (aka Jim Zub) on November 15, and a meeting with Mark Waid on comics and the "digital revolution" on November 29. (Read more about those upcoming session right here.)

Creators Workshop live sessions take place every month, giving members real-world knowledge that will help them succeed in their comics career. There’s still time to sign up before November’s session. We hope to see you there.


If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Wednesday, November 2, 2011

Only 3 Seats Left in our Inaugural Comic Book Editing Class!

Our very first Comic Book Editing and Project Management course starts in about one week -- we're down to our last three open slots!

If you were thinking about joining this session, beginning November 10, 2011, don't delay!

The new course will be taught by former Marvel and IDW editor, Andy Schmidt.

Andy's techniques and editorial approach have helped craft some of Marvel's biggest events in the last 10 years (Civil War, Annihilation, X-Men: Messiah Complex) as well as brought licensed franchises to new creative heights while at IDW (G.I. Joe, Transformers, and Dungeons & Dragons).

If you want to create great comics, whether self-publishing or working for a comics publisher, this is the course for you!

In this four-week intensive class, you’ll learn how to:
  • find collaborators;
  • manage a budget and time table;
  • bring the best out of your writers and artists;
  • problem solve; and
  • make a professional-looking project that will connect with readers and retailers!
We're keeping class size small on this course, to ensure a conversational approach that will allow for individualization for every student. Andy will be sharing a career's worth of experience in a way that will be useful, organized, concise, and fun!

The class will meet one night a week, starting Thursday, November 10th, 2011, between 9:00 and 11:00 pm EST, for four weeks (11/10, 11/17, 12/1, and 12/8--skipping the week of Thanksgiving).

This is the first time this long requested course has been offered, and we're uncertain when it will be offered again. Spots will go fast, so don't delay if you'd like to enroll!

Enroll Now using PayPal



If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Monday, October 24, 2011

New! Comic Book Editing & Project Management Class Open for Enrollment!

Comics Experience is proud to announce we are launching a brand new course on November 10, 2011 -- Comic Book Editing and Project Management! Enrollment is now open!

The new course will be taught by former Marvel and IDW editor, Andy Schmidt.

Andy's techniques and editorial approach have helped craft some of Marvel's biggest events in the last 10 years (Civil War, Annihilation, X-Men: Messiah Complex) as well as brought licensed franchises to new creative heights while at IDW (G.I. Joe, Transformers, and Dungeons & Dragons).

If you want to create great comics, whether self-publishing or working for a comics publisher, this is the course for you!

In this four-week intensive class, you’ll learn how to:
  • find collaborators;
  • manage a budget and time table;
  • bring the best out of your writers and artists;
  • problem solve; and
  • make a professional-looking project that will connect with readers and retailers!

Andy will take a conversational approach to this class that will allow for individualization for every student, while relating a career's worth of experience in a way that will be useful, organized, concise, and fun!

As Andy himself put it on the Creators Workshop forums recently:
"I don't think I've felt this excited for a class in a while (I like new things, so that's not a surprise). But this is going to be very different from my other courses. The structure is different, and the focus is different. This is a real 'behind the scenes' thing that I've never done before."
The class will meet one night a week, starting Thursday, November 10th, 2011, between 9:00 and 11:00 pm EST, for four weeks (11/10, 11/17, 12/1, and 12/8--skipping the week of Thanksgiving).

This is the first time this long requested course has been offered, and we're uncertain when it will be offered again. Spots will go fast, so don't delay if you'd like to enroll!

Enroll Now using PayPal



If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

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