comicsexperience.com

Tuesday, November 1, 2011

GUEST BLOG: Advice for an Aspiring Comic Book Writer

Over on the iFanboy Letters Column, Josh Flanagan recently received a letter from a 19-year-old aspiring writer, Natalie, who expressed frustration that she had not yet broken into the industry. You can read great responses from Josh Flanagan and others on the iFanboy thread right here, but Creators Workshop Book Club Manager, Paul Allor, was also one of the respondents, and below we've posted Paul's reply to Natalie in full.

Paul Allor replied:

I just wanted to respond to Natalie, and add a few thoughts to (iFanboy host) Josh Flanagan’s awesome response, with a couple of quick thoughts and pieces of advice:

1. Acknowledge that you’re doing some things right

Wow, are you ever ahead of the game! Congratulations. At 19, you’ve already started thinking seriously about your comics career. Seriously enough to reach out to the guys on this site, and to reach out to comics publishers. Most people, at your age, might have a half-formed notion about writing comics, but wouldn’t actually be doing anything about it. So, before you get too down on yourself, take the time to acknowledge that you’re doing some things right.

2. Hone your craft before you try to publish

Having said that, one thing you didn’t mention in your letter is whether you’re actively writing comics scripts. If not, you should be. A lot. But, I’m not saying you should put up a Web comic or print a mini-comic as soon as possible. I’m not an advocate of the “get your work out there as soon as possible” school of thought. I’m an advocate of the “hone your craft, and then, when it’s reached a certain level, get your work out there” school of thought.

I just recently self-published a collection of short comics, but before I did, I wrote more than 1,000 pages of comic script that will never, ever see the light of day. I’ve written dozens of one-shots, ten complete minis, and many, many shorter stories. That was time spent practicing, trying and failing, learning the craft. That’s what you should be doing right now.

3. Find a community

I know I just said that I wouldn’t recommend putting your early stuff out there for public consumption. However, I would recommend getting online and finding (or forming) a community of aspiring comics creators.

For example, the community I belong to is called Comics Experience, and it’s run by Andy Schmidt, a former editor at Marvel and IDW. I work with Andy, as the site’s Book Club manager. Comics Experience has an awesome private workshop where people critique each other’s scripts, have access to pro editors and creators, and hold in-depth discussions about breaking in.

So, find a community. Get involved. Show them your stuff. Read their feedback with an open mind. Take it to heart. And use it to hone your craft further.

4. Gain life experience

The more you live, the better a writer you’ll be. Not only will you be practicing your craft along the way, but you’ll be gaining life experience. You’ll be getting a better feel for how the world works, how society runs, the tangible and intangible forces that govern and guide our daily lives. You’ll get a feel for how people navigate through adult life. You’ll continue to develop a unique set of knowledge and experiences. And all of this will make your writing stronger. The more you understand the world, the more you understand people, and the more you understand people, the more you can create authentic, interesting characters and place them in dramatic, compelling situations.

In other words, as you get older, if you still haven’t broken in yet, don’t view that as a weakness; view it as a strength.

5. Try to remember that you are much, much younger than you realize.

I know that sounds condescending, but it’s true. When you are older, you will look back, and realize that you still had more time ahead of you than you could possibly imagine. If it took you another 15 years, another 20 years, to become an established comic-book writer, that would still not be out of the ordinary. But if you start working at it now, and doing the right things, you will have an extraordinary head-start. I’m 33, and I didn’t even start reading comic books until I was 28. Not writing – READING. And I don’t consider this a drawback at all. So many of my favorite writers and artists broke in when they were my age or older. Sometimes much, much older.

Hopefully some of this was helpful. I mostly just want you to realize where you’re at. You said in your letter that you feel like you’re stuck in a rut, but believe me, you’re not. You’re on solid ground, and the road is wide open in front of you. You just need to take a deep breath, figure out how you want to proceed, and then start walking.

Good luck

-- Paul Allor



If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Monday, October 31, 2011

GUEST BLOG: What George O'Connor Learned from the Convention Circuit

In this guest blog, writer George O'Connor, Comics Experience alum and Creator’s Workshop member, talks about the most important lesson he's learned from the comic book convention circuit this year.

Here’s what I learned from exhibiting at ten conventions this year:
If you dream of making a comic, DO IT!
Please, trust me on this. Get your butt in gear, make your book, go to some shows and DO IT. It’ll be so worth it.

For 20 years now, I’ve been doing DIY projects: CDs, short films, web series -- and doing the comic book Healed has been the most rewarding creative endeavor I’ve had yet. Comic book people just seem to be the nicest people and if you have a book that interests them, they’ll support you.

Maybe it’s the structure of comic conventions? Or that fans of the medium walk in with an open mind and WANT to find something new? Maybe it's because comics aren’t mainstream "cool," so we all band together to support each other. Maybe it’s the low dollar entry point, where people feel comfortable taking a chance for $2-$4? And maybe it just doesn’t matter.

Through Comics Experience, I’ve met dozens and dozens of creative people who have great stories and visions –- many I get to call friends –- and I want them ALL to experience the confidence, excitement, and enthusiasm I got to feel this last year...
  • People buying all four issues of Healed just based off the pitch.
  • People buying two issues and then coming back later and saying, "I read the first two issues and I NEED the next two."
  • People remembering the book from last year and wanting to know what new issues are out.
  • The kid who *ran* up to our booth because he couldn’t wait to buy new issues and his friends saying, "He wouldn’t stop talking about your book the whole drive up here."
I want ALL OF YOU to experience that. There is nothing like it in the world. And there has never been a better time to make your book and get out there.

Print-on-demand services make small print runs possible. You can bypass the whole printing process completely and put your book on the web or available through Graphic.ly. And if you’re part of the Comics Experience Creators Workshop, you’ve got an incredibly supportive group to fall back on and learn from. (Look, I’m not just shilling Comics Experience; it’s the honest truth).

Do it. Do it. Do it. Use my little wins as the fuel to get out there and make your own victories. Talk to other creators and learn from them and get excited. There’s no reason to wait. You don’t have to get anyone’s permission.

If you have a story to tell, there’s someone out there that wants to read it. And there is no better feeling.

That’s what I learned from going to ten cons this year and I want to see YOU behind the table with me in 2012!

-- George O'Connor

George likes to write. A lot. He’s currently writing the ongoing comic series, "Healed," for Homeless Comics and has contributed stories to several anthologies published by Elevator Pitch Press. He was also the creator behind the webseries "664-The Neighbor of the Beast." And somehow he also juggles playing guitar in his metal and punk rock bands. By day, George is a mild-mannered copywriter in the advertising world. He once put a truck on the moon.


If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Wednesday, October 26, 2011

WORKSHOP GUESTS: Mark Waid & Jim Zub in November!

We have two exciting guests coming up in November at the Comics Experience Creators Workshop, and there's still time for you to join us at these live, online sessions!

On Tuesday, November 15, 2011, our next guest will be writer Jim Zubkavich (aka Jim Zub), where we'll be having a Book Club discussion of the runaway Image hit Skullkickers, Volume 1!

Skullkickers is a sword & sorcery action-comedy comic about two hard-headed mercenaries killing monsters and causing havoc in their search for money, fame and adventure.

With Skullkickers , Volume 2 arriving in stores the very next day (November 16th), it's a perfect time to check out Volume 1 and discuss it with the writer!

Jim Zub has also kindly agreed to be our guest script critiquer for the upcoming cycle, with Robert Atkins doing a review for artists. Plus, Andy Schmidt will be doing reviews of scripts and art as well.

And, for our next live Workshop session on Tuesday, November 29, 2011, we'll be joined by special guest Mark Waid!

With over twenty years of experience in his field, Mark Waid has written a wider variety of well-known characters than any other American comics author, from Superman to the Justice League to Spider-Man to Archie and hundreds of others.

We'll be discussing a wide range of comics-related topics with Mark, but in particular we'll be discussing his thoughts on the "digital revolution" in comics, as it relates to people creating new works today. Mark has been vocal (and fascinating) on this topic at this year's ICv2 Conference and at SDCC. He pulls no punches, so it should be quite a conversation! (Photo of Mark Waid by Luigi Novi.)

Join us at the Creators Workshop to take part in these sure-to-be great discussions with Jim and Mark!



If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Monday, October 24, 2011

GUEST BLOG: Gannon Beck on Teaching Talent

In this guest blog, artist Gannon Beck, Comics Experience alum and Creator’s Workshop member, discusses his experience as a student in the recent Introduction to Comic Book Art class. You can check out one of Gannon's pages from the class below.

Who is your favorite teacher?

I’ve never had an answer to this question. Early on I wanted to study illustration, but few opportunities were offered in my academic sphere. I’ve always been able to learn more through books than through the teachers I encountered.

That was before I signed up for Introduction to Comic Book Art at Comics Experience, taught by Robert Atkins. Robert is an amazing illustrator who has worked on titles for Marvel, DC and IDW. Incidentally, his teaching is on par with his art.

The class Robert taught spanned over six sessions. During that time, the students worked to create four pages (one cover and three pages of sequentials). We built the pages up from roughs, then to breakdowns, then to final pencils -- all the while getting critiques on how to make our pages better.

Robert has the uncanny ability to make artists feel good about what they have produced even while covering their art in corrections.

During class time, Robert critiqued artwork in Photoshop (which we could see in our browser) and made corrections to the artwork by flipping panels, enlarging, adding, or deleting parts to improve the art turned in. At the end of a critique, rather than feel bad that I didn’t do the art better, I felt invigorated to have new artistic weapons in my arsenal. As a result of Robert’s instruction, I left every class a better artist.

I improved a great deal during the class and enjoyed it the whole way. The other artists that participated in the class seemed to have had a similar experience. It was great at the end to see everyone’s pages and how much we all improved.

I don’t consider myself a great artist yet, but I feel that I’ve been firmly placed on the path to become one. That’s what a great teacher does. Now, if anyone asks me who my favorite teacher is I can tell them: It’s Robert Atkins.

-- Gannon Beck


If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

New! Comic Book Editing & Project Management Class Open for Enrollment!

Comics Experience is proud to announce we are launching a brand new course on November 10, 2011 -- Comic Book Editing and Project Management! Enrollment is now open!

The new course will be taught by former Marvel and IDW editor, Andy Schmidt.

Andy's techniques and editorial approach have helped craft some of Marvel's biggest events in the last 10 years (Civil War, Annihilation, X-Men: Messiah Complex) as well as brought licensed franchises to new creative heights while at IDW (G.I. Joe, Transformers, and Dungeons & Dragons).

If you want to create great comics, whether self-publishing or working for a comics publisher, this is the course for you!

In this four-week intensive class, you’ll learn how to:
  • find collaborators;
  • manage a budget and time table;
  • bring the best out of your writers and artists;
  • problem solve; and
  • make a professional-looking project that will connect with readers and retailers!

Andy will take a conversational approach to this class that will allow for individualization for every student, while relating a career's worth of experience in a way that will be useful, organized, concise, and fun!

As Andy himself put it on the Creators Workshop forums recently:
"I don't think I've felt this excited for a class in a while (I like new things, so that's not a surprise). But this is going to be very different from my other courses. The structure is different, and the focus is different. This is a real 'behind the scenes' thing that I've never done before."
The class will meet one night a week, starting Thursday, November 10th, 2011, between 9:00 and 11:00 pm EST, for four weeks (11/10, 11/17, 12/1, and 12/8--skipping the week of Thanksgiving).

This is the first time this long requested course has been offered, and we're uncertain when it will be offered again. Spots will go fast, so don't delay if you'd like to enroll!

Enroll Now using PayPal



If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Sunday, October 23, 2011

COMMUNITY NEWS: Women of Wonder Day 2011!

Women of Wonder Day is an annual event created by best-selling author Andy Mangels, as a benefit for Women and Children's Domestic Violence Shelters.

Elizabeth Amber Love, a Comics Experience alum and Creators Workshop member, is one of the co-founders of the New Jersey version of this event, along with with Comic Fusion owners, Stacy Korn and Bill Meccia.

The New Jersey Women of Wonder Day, part of SuperHero Weekend, will be held at Comic Fusion, October 29th - 30th, 2011, and the centerpiece of the event is a charity auction held to benefit SAFE, a not-for profit agency serving victims of domestic violence and sexual assault in Hunterdon County, New Jersey.

Last year, the event raised over $16,700, and this year's auction includes artwork by a ton of artists including Charles P. Wilson III, Ethan van Sciver, JK Woodward ("Batwoman," shown above right), Joe Sinnott, Michael Golden, Dave Wachter, David Mack, Terry Moore ("Wonder Woman," shown to the right) and many others!

Check out all the details on this exciting event for a great cause right here: Women of Wonder Day.

And best of luck to Elizabeth Amber Love and Comic Fusion, on another successful event!



If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

Thursday, October 20, 2011

GUEST BLOG: Gerald von Stoddard on Coast City Comicon!

In this guest blog, Gerald von Stoddard, Comics Experience alum and Creator’s Workshop member, talks about the 1st Annual Coast City Comicon (November 12 & 13th), sponsored by the comic shop Gerald founded in Portland, Maine.

This November 12th and 13th, a dream that we had as fledgling comic shop owners is coming to fruition! Finally, after all these years, we will be hosting what we believe to be a real celebration of comics in all their glory: a true comic con!

Our inner nerds can barely contain themselves as the 1st Annual Coast City Comicon finally takes flight at the historic Eastland Hotel in downtown Portland, Maine.

It has always been Coast City Comic’s mission to support not just the mainstream, but the local/indie talent as well. This convention will maintain that same attitude; a real DIY event celebrating comics, pop culture, science fiction and vintage video games.

Comics Experience founder Andy Schmidt--former Marvel and IDW Editor--will be in attendance, discussing Comics Experience and participating in the Breaking Into Comics panel, which includes Womanthology creator, Renae de Liz and her artist-in-arms husband Ray Dillon as well as author Alex Irvine and Top Cow artist Chris Dibari.

There will also be a Self-Publishing 101 panel that was initiated and will be moderated by Comics Experience alum and Workshop member, George O’Connor. Many very talented locals and Comics Experience members will be part of this informative discussion on publishing one’s own work in today’s comic market.

In July, I joined the Comics Experience Creator’s Workshop, mainly due to being so impatient as I waited for the Intro to Writing class to begin. What I did not expect was to be welcomed so openly and warmly. It was here that I began to work out my first creator-owned comic, Deadboy.

Members were brutally honest and helped me give shape to the idea, and as a result, the first issue will be debuting at the Convention. I have also begun work with Workshop member, Ken Frederick, on a project titled AM.NESIAC and hope to be debuting our 6-page pitch as well. His awesome artwork can be seen as part of Workshop member Paul Allor’s creator-owned project, Clockwork.

In response to such support, I wanted to do something to give back what has been so freely given to me, so I have opened up a section for Comics Experience alumni and Workshop members to show off their creator-owned books at my expense. So far, our Comics Experience guests will include: Amy Chu (Meridian), George O'Connor (Healed), Janine Frederick (Awaken), Joshua Dahl (Rapid City), Ken Frederick (AM.NESIAC), and Rich Douek (Gutter Magic), in addition to Comics Experience founder, Andy Schmidt. If you’d like to come and be part of the Comics Experience Workshop tables, feel free to grab your schwag and head up to Maine and join us.

The festivities will be kicked off on November 11th with a special Nerd Rave featuring Portland sensation Waranimal at Space Gallery. There will also be a Drink and Draw at a local pub and all are welcome to attend. It will be a great way to meet some awesome local talent here in Southern Maine.

We’ll also be hosting the premiere of the remastered 35mm cut of Blade Runner in celebration of the release of Exegesis by Houghton Mifflin Harcourt and giving away all sorts of Phillip K. Dick books as door prizes! There will also be a PKD panel discussion with writer Alex Irvine, Zack Handlen of the Onion AV Club, Sam Pfeifle from the Phoenix, and others!

I hope to see as many of you as can make it. Just bring your awesome self’s and we will take care of the rest!

More info: Coast City Comicon

Gerald von Stoddard
http://www.rantingintongues.com
@gvonstoddard


If you want to make comics, write, draw, letter, and color comics, or improve as a comics creator, you'll find like-minded friends and colleagues in our online workshops and courses. We hope to see you there!

Posted by Rob Anderson
rob@ComicsExperience.com
Twitter / Facebook

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